The Queen is so well placed here, that her position is almost suffi ent to decide the fate of the game. Taking the Pawn with Queen would have been bad play, for White ould have replied with Kt. to Q's 2nd, with great advantage. 11. Q. R. to K's sq. 12. P. to K's 5th. 11. P. to B's 3rd. Kt. to R's 4th, an apparently good move, will on reference to the agram be found inferior : P The capture of the Pawn with either Knight or Pawn would have proved fatal, as White would have retaken with Knight, and won speedily. Had Black moved the Q. to B's 2nd, White would have won by R. takes Kt., &c. 17. R. takes Kt. 18. Q. takes Kt's P. 17. P. takes R. 18. Q. to B's 4th. And Black resigns. This is not a good move, and, properly met, places Black in a very disadvantageous position. 8. Q. to Kt's 3rd. 9. P. to K's 5th. 8. Q. to B's 3rd. 9. Q. to Kt's 3rd. Taking the Pawn with Knight at this point loses the piece, as follows If the Bishop had retreated to B's 2nd, White would have obtained 25. P. to Q. Kt's 3rd. If he had taken the Rook, he would have lost the game by R. to K's sq. (ch.), &c. BLINDFOLD GAME IN NEW YORK. The following game was played during the American Congress : KING'S KNIGHT'S GAMBIT. Mr. Morphy and Mr. Lichtenhein. WHITE. (Mr. M.) 1 P. to K's 4th. 2. P. to K. B's 4th. 3. Kt. to K. B's 3rd. 4. P. takes P. Staunton recommends here 5. P. to Q's 4th. 6. P. to Q. B's 4th. 7. B. to Q's 3rd. BLACK. (Mr. L.) 1. P. to K's 4th. 2. P. takes P. 3. P. to Q's 4th. 4. B. to Q's 3rd. The particular attention of the student is recommended to this, the key move, of a splendid combination, carried out by Mr. Morphy with that masterly energy and exactitude which so many of his games in this work exemplify, especially when, as in this instance, he is playing without sight of board or men. A diagram shows the position: |