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28. R. to Kt's 6th.

28. Q. to R's 2nd. 29. R. to Kt's 7th (ch.) 29. Q. takes R. 30. B. takes Q.

30. R. to B's 2nd. 31. B. to K's 5th.

And Black resigned:

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GAME III.-IRREGULAR OPENING.

Between the same players.

[Remove White's Q’s Kt.) WHITE. (Mr. M.) BLACK. (Mr. T.) 1. P. to K. B's 4th.

1. P. to Q's 4th. 2. P. to K's 3rd.

2. Kt. to K. B's 3rd. 3. Kt. to B's 3rd.

3. B. to Kt's 5th. 4. B. to K's 2nd:

4. P. to Q. B's 4th. 5. Castles.

5. Kt. to B's 3rd. 6. P. to Q. Kt's 3rd.

6. P. to K's 3rd. 7. B. to Kt's 2nd.

7. B. to K's 2nd. 8. P. to K. R's 3rd.

8. B. takes Kt. 9. B. takes B.

9. P. to Q's 5th. 10. Q. to K's sq.

10. Q. to Kt's 3rd. 11. R. to Kt's sq.

A move of great importance, preventing the threatened P. to B's 5th and preparing to advance the Pawns on the Queeu's side of the board.

11. Kt. to Q. Kt's 5th. 12. Q. to K's 2nd.

12. R. to Q's sq. 13. P. to R's 3rd.

13. Q. Kt. to Q's 4th. Had Black played 13. Kt. takes P., White would have replied with 14. Q. to Q's 3rd, winning the piece. 13. P. to Q’s 6th also looks promising, but in reality would not have been good, for White would have taken P. with and upon Black's retaking with Kt., would have moved B. to B's 3rd, having an excellent game. 14. K. to R's sq.

14. P. takes P. 15. P. tahes P.

15. P. to K. R's 4th. Apprehending 16. P. to K. Kt's 4th. 16. P. to B's 4th.

16. Kt. to B's 2nd. 17. P. to Q. Kt's 4th.

The commencement of an attack which White retains in his hands to the end,

17. P. takes P. 18. P. takes P.

18. B. takes P. 19. B. to Q's 4th.

-19. R. takes B.
Black's most advantageous play in the circumstances.

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20. P. to R's 4th.
21. Q. to R's 2nd.
22. Q. Kt. to Q's 4th..
23. Kt. takes B.

24. R. to B's sq.

25. P. to B's 5th.

25. Q. to R's 3rd. 26. Q. to K's 5th.

26. P. to B's 3rd. 27. Q. to Kt's 3rd.

27. Q. to B's 3rd. 28. P. takes P.

28. Kt. to K's 2nd. 29. Q. to Kt's 8th (ch.) 29. Q. to B's sq. 30. Q. to Q's 6th.

Better than exchanging Queens, and then playing P. to Q's 5th, by which course, however tempting it may seem, White could not have won; and, besides, this move of 30. Q. to Q's 6th, involved a snare into which Black deliberately fell.

30. Q. to B's 3rd. Apparently the best move on the board, and yet it loses the game. We omit the closing moves, and leave the game at this point in order to enable the curious to exercise their ingenuity in solving the above end-game.

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White to play and force the game.
And after a few moves Mr. Thompson resigued.

GAME IV.-Evans's GAMBIT.
Between the same players.

[Remove White's Q’s Kt.]
WAITE. (Mr. M.)

BLACK. (Mr. T.) 1. P. to K's 4th.

1. P. to K's 4th. 2. Kt. to K. B's 3rd.

2. Kt. to Q. B's 3rd. 3. K. B. to B's 4th.

3. K. B. to B's 4th. 4. P. to Q. Kt's 4th.

4. K. B. takes Kt's P. 5. P. to Q. B's 3rd.

5. K. B. to R's 4th. 6. Castles.

6. K. B. to Kt's 3rd. In some of the games between the same players, at the same odds, Black adopted the defence of 6. K. Kt. to B's 3rd, undoubtedly the best move at this stage. 7. P. to Q's 4th.

7. P. to Q's 3rd. Not a bad move when receiving the odds of a piece, if properly followed up. 8. P. takes P.

8. Q's Kt. takes P. He should have played 8. Q. B. to K's 3rd. 9. Kt. takes Q's Kt.

9. P. takes Kt. 10. K. B. takes B’s P. (ch.) 10. K. to K's 2nd. 11. Q. to Q. Kt's 3rd. 11. Kt. to B's 3rd. 12. Q. B. to R’s 3rd (ch.) 12. P. to Q. B's 4th. 13. Q. R. to Q's sq.

13. Q. to Q. B's 2nd. 14. P. to K. B's 4th.

14. K. R. to B's sq. 15. K. B. to B's 4th.

15. K. R. to Q's sq. 16. Q. R. to K's sq.

16. Q. B. to Q's 2nd. 17. Q. B. to B's sq.

17. K. R. to K. B's sq. 18. P. takes P.

18. Q. takes P. 19. Q. B. to K. B's 4th. 19. Q. to K. R's 4th. 20. Q. R. to Q's sq. From this point to the end, Black has a game very difficult to defend If

20. Kt. to K's sq.
21. Q. R. to Q's 5th.

21. Q. moves.
22. Q. B. to Kt's 5th (ch.) 22. Kt. or R. interposes.
23. P. to K's 5th.

With a winning game.

20. K. to Q's sq. 21. P. to K's 5th.

21. Kt. to K's sq.

22. Q. to Q. R's 4th.

22. Q. to Kt's 5th. 23. P. to K's 6th.

23. Kt. to K. B's 3rd. And Mr. Morphy mates in three moves. The subjoined diagram represents the position of the forces at the close of the game :

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GAME V.-Evans's GAMBIT.
Between the same players.

[Remove White's Q’s Kt.]
VHITE. (Mr. M.)

BLACK. (Mr. T.) 1. P. to K's 4th.

1. P. to K's 4th. 2. Kt. to K. B's 3rd.

2. Kt. to Q. B's 3rd. The second player's best move, when receiving the odds of the Q’s Kt., is to play now P. to Q's 4th, as is correctly observed in the Popular Introduction to Chess,” p. 58. 3. B. to Q. B's 4th.

3. B. to Q. B's 4th. 4. P. to Q. Kt's 4th.

4. B. takes P. 5. P. to Q. B's 3rd.

5. B. to R's 4th. 6. Castles.

6. Kt. to K. B's 3rd. 7. Kt. to Kt's 5th.

7. Castles. 8. P. to K. B's 4th.

8. P. to K. R's 3rd. This move does not effect the object for which it is made, as the

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