Obrázky na stránke
PDF
ePub

pretty antic habits, like heralds in a procession-the gay triumph-assuring scarlets-the contrasting deadly-killing sables-the 'hoary majesty of spades'-Pam1 in all his glory!

Stripped of all that is degenerate into mere

"All these might be dispensed with; and with their naked names upon the drab pasteboard, the game might go on very well, pictureless. But the beauty of cards would be extinguished for ever. imaginative in them, they must gambling. Imagine a dull deal board, or drum head, to spread them on, instead of that nice verdant carpet (next to nature's), fittest arena for those courtly combatants to play their gallant jousts and tourneys in! Exchange those delicately-turned ivory markers-(work of Chinese artist, unconscious of their symbol,-or as profanely slighting their true application as the arrantest Ephesian journeyman that turned out those little shrines for the goddess)—exchange them for little bits of leather (our ancestors' money), or chalk and a slate!”

The old lady, with a smile, confessed the soundness of my logic; and to her approbation of my arguments on her favourite topic that evening, I have always fancied myself indebted for the legacy of a curious cribbageboard, made of the finest Sienna marble, which her maternal uncle (old Walter Plumer, whom I have elsewhere celebrated) brought with him from Florence:this, and a trifle of five hundred pounds, came to me at her death.

The former bequest (which I do not least value) I have kept with religious care; though she herself, to confess a truth, was never greatly taken with cribbage. It was an essentially vulgar game, I have heard her say,disputing with her uncle, who was very partial to it. She would never heartily bring her mouth to pronounce "Go", 1 A term for the knave of clubs in the game of Loo.

or "That's a go". She called it an ungrammatical game. The pegging teased her. I once knew her to forfeit a rubber (a five-dollar stake) because she would not take advantage of the turn-up knave, which would have given it her, but which she must have claimed by the disgraceful tenure of declaring "two for his heels". There is something extremely genteel in this sort of self-denial. Sarah Battle was a gentlewoman born.

Piquet she held the best game at the cards for two persons, though she would ridicule the pedantry of the terms such as pique-repique-the capot-they savoured (she thought) of affectation. But games for two, or even three, she never greatly cared for. She loved the quadrate or square. She would argue thus:-Cards are warfare: the ends are gain, with glory. But cards are war, in disguise of a sport: when single adversaries encounter, the ends proposed are too palpable. By themselves, it is too close a fight; with spectators, it is not much bettered. No looker-on can be interested, except for a bet, and then it is a mere affair of money; he cares not for your luck sympathetically, or for your play. Three are still worse; a mere naked war of every man against every man, as in cribbage, without league or alliance; or a rotation of petty and contradictory interests, a succession of heartless leagues, and not much more hearty infractions of them, as in tradrille. But in square games (she meant whist), all that is possible to be attained in card-playing is accomplished. There are the incentives of profit with honour, common to every species—though the latter can be but very imperfectly enjoyed in those other games, where the spectator is only feebly a participator. But the parties in whist are spectators and principals too. They are a theatre to themselves, and a looker-on is not wanted. He is rather worse than nothing, and an impertinence. Whist abhors neutrality, or interests beyond

its sphere. You glory in some surprising stroke of skill or fortune, not because a cold-or even an interested— bystander witnesses it, but because your partner sympathizes in the contingency. You win for two, you triumph for two. Two are exalted. Two again are mortified; which divides their disgrace, as the conjunction doubles (by taking off the invidiousness) your glories. Two losing to two are better reconciled, than one to one in that close butchery. The hostile feeling is weakened by multiplying the channels. War becomes a civil game. By such reasonings as these the old lady was accustomed to defend her favourite pastime.

No inducement could ever prevail upon her to play at any game, where chance entered into the composition, for nothing. Chance, she would argue-and here, again, admire the subtlety of her conclusion;-chance is nothing, but where something else depends upon it. It is obvious that cannot be glory. What rational cause of exultation could it give to a man to turn up size ace a hundred times together by himself, or before spectators, where no stake was depending? Make a lottery of a hundred thousand tickets with but one fortunate number, and what possible principle of our nature, except stupid wonderment, could it gratify to gain that number as many times successively without a prize? Therefore she disliked the mixture of chance in backgammon, where it was not played for money. She called it foolish, and those people idiots, who were taken with a lucky hit under such circumstances. Games of pure skill were as little to her fancy. Played for a stake, they were a mere system of over-reaching. Played for glory, they were a mere setting of one man's wit-his memory, or combination-faculty rather—against another's; like a mock-engagement at a review, bloodless and profitless. She could not conceive a game wanting the spritely infusion of chance, the handsome excuses of

good fortune. Two people playing at chess in a corner of a room, whilst whist was stirring in the centre, would inspire her with insufferable horror and ennui. Those well-cut similitudes of Castles and Knights, the imagery of the board, she would argue (and I think in this case justly), were entirely misplaced and senseless. Those hard-head contests can in no instance ally with the fancy. They reject form and colour. A pencil and dry slate (she used to say) were the proper arena for such combatants.

To those puny objectors against cards, as nurturing the bad passions, she would retort, that man is a gaming animal. He must be always trying to get the better in something or other-that this passion can scarcely be more safely expended than upon a game at cards: that cards are a temporary illusion; in truth, a mere drama; for we do but play at being mightily concerned, where a few idle shillings are at stake, yet, during the illusion, we are as mightily concerned as those whose stake is crowns and kingdoms. They are a sort of dream-fighting; much ado; great battling, and little bloodshed; mighty means for disproportioned ends: quite as diverting, and a great deal more innoxious, than many of those more serious games of life, which men play without esteeming them to be such.

With great deference to the old lady's judgment in these matters, I think I have experienced some moments in my life, when playing at cards for nothing has even been agreeable. When I am in sickness, or not in the best spirits, I sometimes call for the cards, and play a game at piquet for love with my cousin Bridget-Bridget Elia1.

I grant there is something sneaking in it; but with a toothache, or a sprained ankle-when you are subdued and humble,—you are glad to put up with an inferior spring of action.

The essayist's sister, Mary Lamb.

There is such a thing in nature, I am convinced, as sick whist.

I grant it is not the highest style of man-I deprecate the manes of Sarah Battle-she lives not, alas! to whom I should apologize.

At such times, those terms which my old friend objected to, come in as something admissible. I love to get a tierce or a quatorze, though they mean nothing. I am subdued to an inferior interest. Those shadows of winning amuse me.

That last game I had with my sweet cousin (I capotted her)-(dare I tell thee how foolish I am?)-I wished it might have lasted for ever, though we gained nothing, and lost nothing, though it was a mere shade of play: I would be content to go on in that idle folly for ever. The pipkin should be ever boiling, that was to prepare the gentle lenitive to my foot, which Bridget was doomed to apply after the game was over; and, as I do not much relish appliances, there it should ever bubble. Bridget and I should be ever playing.

XLVI. DREAM CHILDREN: A REVERIE.

HILDREN love to listen to stories about their elders,

CHILDR

when they were children; to stretch their imagination to the conception of a traditionary great-uncle, or grandame, whom they never saw. It was in this spirit that my little ones crept about me the other evening to hear about their great-grandmother Field1, who lived in a great house in Norfolk (a hundred times bigger than that in which they and papa lived), which had been the scene-so at least it was generally believed in that part of the country -of the tragic incidents which they had lately become familiar with from the ballad of the Children in the Wood.

1 Mary Field, the essayist's grandmother.

« PredošláPokračovať »