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sq. would have led to no more beneficial result than this advance of the Pawn, the answer thereto would have been P. to K. Kt's 4th.

34. R. takes R's P.

34. R. to Q's 3rd. 35. Q. takes P. (ch.)

35. Q. to Kt's 3rd. 36. Q. takes Q. (ch.) 36. K. takes Q. 37. R. to R's 5th.

37. R. to Kt's 3rd. Here P. to Q. B's 3rd would have been a better move.

38. P. to K. Kt's 4th.

38. P. to B's 3rd. 39. K. to Kt's 3rd.

39. P. to R's 4th. 40. R. to R's 7th.

40. P. takes P. 41. P. takes P.

41. K. to B's 3rd. 42. P. to B's 5th.

42. K. to K's 4th. 43. R. to K's 7th (ch.) 43. K. to Q's 3rd. 44. P. to B's 6th.

44. R. to Kt's sq. 45. P. to Kt's 5th.

45. R. to K. B's sq. 46. K. to B's 4th.

46. P. to B's 5th. 47. P. takes P.

47. P. takes P. 48. K. to B's 5th.

48. P. to B's 6th, 49. R. to K's 3rd.

And Mr. Morphy wins the game and the match,

MATCH

BETWEEN

MR. MORPHY AND MR. MONGREDIEN.

The above match, which took place in Paris, commenced on the 26th of February, 1859, and was brought to a conclusion early in the March following. The victory depended upon the first scoring of seven games; and the result of the contest was that Mr. Morphy won the whole of the seven parties, his antagonist having drawn one, but not gained a single game. We may observe, that this match between Mr. Morphy and the President of the London Chess Club, would have been played in England if the former could have made that condition consistent with his other arrangements. Such, however, not being the case, Mr. Mongredien journied to Paris in order not to miss a pleasurable opportunity of breaking a friendly lance with the American champion.

GAME 1.—DOUBLE GAMBIT.
WHITE. (Mr. Mon.)

BLACK. (Mr. Mor.) 1. P. to K's 4th.

1. P. to K's 4th. 2. B. to B's 4th.

2. B. to B's 4th. 3. P. to Q. Kt's 4th: A bold move, but one certain to lead to positions of high interest.

3. B. takes P. 4. P. to K. B's 4th.

4. P. to Q's 4th. 5. P. takes Q's P.

5. P. to K's 5th. 6. Kt. to K's 2nd.

6. Kt. to K. B's 3rd. 7. P. to B's 3rd.

7. B. to Q. B's 4th. 8. P. to Q's 4th.

8. P. takes P. (en passant.)

9. Q. takes P.

9. Castles. 10. B. to R's 3rd.

Well played, getting rid of the adverse K's B., and enabling White to Castle on the King's side.

10. B. takes B. 11. Kt. takes B.

11. B. to Kt's 5th. 12. Castles.

The wisest course of play Mr. Mongredien could have chosen, for had he deferred Castling, he would have been subjected to an immediate and embarrassing attack by Black's moving Rook to K's sq.

12. B. takes Kt. 13. Q. takes B.

13, Kt. takes P. 14. Q. to B's 3rd. Again a very well played move.

14. P. to Q. B's 3rd. 15. Q. R. to Kt's sq.

15. Q. to K's 2nd. If the Queen had been played to her Rook's 4th instead, White could first of all have taken the Knight with his Bishop, and then posted his Rook at Q. Kt's 3rd.

Position of the forces after Black's 15th move :

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20. Kt. takes P.

20. Q. to K's 3rd. 21. Kt. to K's 5th. Played throughout with much judgment.

21. Kt. takes Kt. 22. P. takes Kt.

22. R. to K. B's sq. 23. Q. to Q. Kt's 3rd. 23. Q. takes Q. 24. P. takes Q.

24. Q. R. to Kt's sq. 25. R. takes R's P.

The exchange of Rooks would have been an unwise step, and Wlite would subsequently have lost a Pawn if he had ventured on it.

25. R. takes P. And the game was by mutual consent given up as drawn.

JAW

GAME II.-Evans' GAMBIT.
WHITE. (Mr. Mor.)

BLACK. (Mr. Mon.) 1. P. to K's 4th.

1. P. to K's 4th. 2. Kt. to K. B's 3rd.

2. Kt. to Q. B's 3rd. 3. B. to B's 4th.

3. B. to B's 4th. 4. P. to Q. Kt's 4th.

4. B. takes P. 5. P: to B's 3rd.

5. B. to B's 4th. 6. Castles.

6. P. to Q's 3rd. 7. P. to Q's 4th.

7. P. takes P. 8. P. takes P.

8. B. to Kt's 3rd. 9. B. to Kt's 2nd.

9. Kt. to B's 3rd. 10. Q. Kt. to Q's 2nd. 10. Castles.

The move generally favoured here is B. to K. Kts 5th. 11. P. to Q's 5th.

11. Kt. to K's 4th. Sacrificing a Pawn without gaining any equivalent in position, Kt. 10 Q. R's 4th is the proper play. 12. Kt. takes Kt.

12. P. takes Kt. 13. B. takes P.

13. R. to K's sq. 14. B. takes Kt:

14. Q. takes B. 15. K. to R's sq.

15. B. to R's 4th. As this move loses a clear piece it was no doubt an oversight. 16. Q. to R's 4th.

16. P. to Q. Kt's 4th. 17. Q. takes P.

17. B. to R's 3rd.

18. Q. takes K's B.

18. B. takes B. 19. Kt. takes B.

19. R. takes P. 20. Q. takes B's P.

20. Q. R. to K's sq. 21. Kt. to Q's 6th. After this move, winning is an easy matter.

21. Q. takes R. The game might have been prolonged by Q. to K's 2nd, but its ultimate loss was absolutely unavoidable. 22. Q. takes P. (ch.)

And wins.

GAME III.-IRREGULAR OPENING. WHITE. (Mr. Mon.) BLACK. (Mr. Mor.) 1. P. to Q's 4th.

1. P. to K's 3rd. 2. P. to Q. B's 4th.

2. P. to K. B's 4th. 3. P. to B's 4th.

3. Kt. to K. B's 3rd. 4. Kt. to K. B's 3rd.

4. P. to Q. Kt's 3rd. 5. P. to Q. R's 3rd.

5. P. to Q. R's 4th. 6. Kt. to B's 3rd.

6. B. to Kt's 2nd. 7. P. to K's 3rd.

7. B to K's 2nd. 8. B. to K's 2nd.

8. Castles. 9. Castles.

9. P. to R's 3rd. 10. P. to Q. Kt's 3rd.

10. P. to Q's 3rd. 11. B. to Kt's 2nd.

11. Q. Kt. to Q's 2nd. 12. R. to Q. B's sq.

12. K. to R's 2nd. 13. B. to Q's 3rd.

13. P. to Kt's 3rd. 14. P. to R's 3rd.

14. Q. to K's sq. 15. Q. to K's sq.

15. Kt. to K's 5th. Up to this point the game is opened with great care and judgment by both players, and as is generally the case in close openings, without producing any points of singular interest. Now, however, we are preRented with positions of both a pleasing and complicated character. 16. B. takes Kt.

Better, we believe, than P. to Q's 5th, as in reply to that move Black would have played Q. Kt. to Q. B's 4th, forcing the K's B. to retreat, ard, after the exchange of Knights, gaining a Pawn.

16. P. takes B. 17. Kt. to Q's 2nd.

17. Kt to B's 3rd

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