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18. P. takes P.

19. Q. takes K. Kt's P.

20. Q. takes R. (ch.)

21. Q. takes P. (ch.)

18. Q. to Q's 3rd.
19. B. takes R.
20. K. to B's 2nd.

21. B. to Q's 2nd.

If K. takes B., White plays Q. to K's 4th (ch.), regaining the piece.

22. B. takes B.

22. Q. takes Q's P.

23. B. to Q. Kt's 5th (dis. ch.) 23. K. to Kt's 3rd.

24. Kt. to B's 3rd.

25. R. to Kt's sq.

26. B. to R's 6th (dis. ch.)

24. B. takes Kt.

25. R. to Q's sq.

26. K. to R's 4th.

And White announced mate in three moves.

The finish forms a very neat little problem, which we therefore represent on a diagram for the benefit of the young student :

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6. P. to Q's 4th.

6. P. takes P.

7. Castles.

7. P. takes P.

We have elsewhere called attention to the inferiority of this line of

defence in the Evans's Gambit.

8. B. to R's 3rd.

9. Q. to Kt's 3rd. 10. Kt. takes P. 11. Q. takes B.

12. Q. R. to Q's sq.

8. P. to Q's 3rd.

9. Kt. to R's 3rd.

10. B. takes Kt.

11. Castles.

12. Kt. to K. Kt's 5th.

To stop the advance of the King's Pawn.

13. P. to R's 3rd.

14. Kt. takes Kt.

13. K. Kt. to K's 4th.

14. Kt. takes Kt.

15. B. to K's 2nd.

Intending to advance the Bishop's Pawn, which, after this move of the Bishop, will be of greater force.

16. P. to B's 4th.
17. B. to B's 4th (ch.)
18. B. to Kt's 2nd.
19. Q. R. to K's sq.
20. P. takes P.

15. P. to K. B's 4th.
16. Kt. to B's 3rd.
17. K. to R's sq.
18. Q. to K's 2nd.
19. R. to B's 3rd.

20. Q. to B's sq.

We give a diagram of the position here: let the reader before looking at the move really adopted, endeavour to determine for himself the line of play that should be selected.

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Mr. Morphy very frequently chooses this line of attack, and generally with decided success.

10. Kt. to K. Kt's 5th.

11. Q. to R's 4th (ch.)

12. Q. takes Kt.

9. Kt. to R's 4th.

10. Kt. takes B.

11. P. to Q. B's 3rd. 12. Kt. to R's 3rd.

Q. to K's 2nd would have been better play; the text move is inferior, because it subsequently becomes difficult to bring the Knight into action.

13. K. to R's sq.

14. P. to B's 4th.

15. P. to B's 5th.

13. Castles.

14. K. to R's sq.

15. P. to B's 3rd.

Bad; the Queen's Pawn should have been advanced

16. Kt. to K's 6th.

This gives Black no option. Black must take the Knight and permit his adversary to establish a Pawn in a very formidable position.

17. P. takes B.

16. B. takes Kt.

17. Q. to K's 2nd.

If Black had played the defensive move of 17. P. to Q's 4th, the following variation appears probable :—

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Instantly seizing upon the opportunity of terminating the game in his favour. We give a diagram after this move on the part of

White:

* If

19. Kt. takes P.

19. R. to Q. B's sq., &c.

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And White mates in a few moves.

A very pleasing study for the reader. We represent the position therefore on a diagram:

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